So a friend of mind loaned me his collection of ancient D&D artifacts. I was actually afraid to unseal most of them from their anti-aging blankets, but a few whose seals were already broke I took a peak at. Specifically of interest I read about the temporary companionship that can be gained at taverns through the land. The article advised, that as DM, to help determine their price I also have to take into account their race.
You see, certain races get certain bonuses and may fetch a fairer price. These involve the attributes of Discretion and Appeal (which are no longer used in D&D). Elves and Orcs have a -1 Discretion. Okay, I can buy that (bad pun - I know). But an Orc still has +1 appeal?!? Am I looking at the wrong Orc artwork? Oh, and a hobbit has more appeal than a half-elf or a human. Really?!? And while I am ranting, when the hobbit-suffrage movement occur that caused us to have to call them halflings now? I think hobbit seems more accurate that to insinuate that they are only half of anything especially half of a "ling".
Back to the "business" at hand, without venturing too far into PG-13 territory, who has more appeal for you? Pick one and post a comment:
- Human
- Elf
- Half-Elf
- Hobbit
- Orc
Now to keep my players from worrying, while these companions are certainly wondering about town, I don't think any of them will be open for business when PCs are around. There is reason I choose to turn off the sound when I play Fall-Out 3 or New Vegas on my Xbox, and why I avoid certain areas of the game while playing Fable 2 or 3 when my kids are in the house. Heck, I blush when I play that part of the game, and insist I only have to get the Xbox achievement.
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